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slime girls/charm slimes (glog class)

Everyone knows what a slime girl is, everyone loves them!, what if they originally evolved to trick us humans into either lowering our guard enough To get eaten or to gain free food and shelter? Cats did the same thing and no one judged them for it! What if they occasionally snicker and giggle at Some of us? Isn't that what some of us do anyways? Let's all hear for slime girls! HOORAY

Equipment: a nice dagger/other suitably Concealable weapon and various bones and bones bits of various creatures (i will not confirm if the bones are or aren't human without a lawyer Present) inside your slime

Skill (1d3): 1.charismatic conversationalist, 2. Talkative doe-eyed slime, 3. Quiet Artist

A: the basics of goo and acid, the different types of charm B: they are cute! C:They would not harm us, right? D: big and strong!

The basics of goo and acid: you are a slime who has taken on a semi humanoid form, here are your attributes:

.Your slime has the consistency and Feel of a particularly acid gelatin

.you do not Require to breathe

.you may hold Items inside yourself, consider yourself as having 10 extra inventory slots, you whoever cannot squeeze through Any crevice or hole smaller than the largest item you are carrying, and will need to discard it to pass trough

.You are acidic! Whenever a target is touched or otherwise Touches you, they must make a constitution roll, on a failure they take 2d6 damage

The different types of charm: slimes are as variable as they have different ways of charm! roll 1d8 for your slime type,

1.basic Green slime: you do not have any notable additional features aside from looking cute And acidic!

  1. Petroleum slime: you may bribe or pay people with Your highly wanted fuel body, lose 1d3 constitution in exchange, don't forget you are extra flammable!

  2. Umami slime: you are quite tasty! In exchange For whatever you may need you let people take bits off you for meals! Lose 1d3 hp for each piece taken, whenever you are in a encounter against monsters, save roll, you a failure you are targeted First by them due to your delicious body

  3. Blood slime: can regenerate/suck 1d6 health off any target with a bleeding wound, your rations must be composed of either meat and/or blood, your body spits anything else out Pretty quickly

  4. Cleaning slime: your slime works as a esteemed cleaning product plus its Way more Acidic to remove that pesky 1% remaining of germs!, when you touch or are touched By a target, they must make a constitution roll, if they fail they suffer 3d6 damage, whenever you are faced with a mess, save roll, on a failure you must compulsively clean it fully, regardless of the situation

  5. hallucinogenic Slime: you have made a symbiotic relationship with a quite popular hallucinogenic fungi, you may choose to attack with spores, targets must save or experience hallucinations For 1d6 turns, whenever you suffer critical damage you must save, on a failure you get high and quite prone to hallucinogenic distractions for 1d3 turns

  6. wax slime: you make quite a convincing Simulacrum Of a person! Just as long As people do not feel you too close or look too closely at minute detail you are fine!, you roll with a disadvantage against fire or heat related attacks

8.cryogenics Slime: you can turn off your acidic nature at will and put any creature inside you in suspended animation, quite useful for preserving bodies Or ensuring the dying get medical care even if its far away! You Enter a torpor state If it gets too cold, having A disadvantage in each roll you take during that torpor state

They are cute!: whenever you are within the vicinity of humans, they must make a save roll, in a failure will not attack you due to your overwhelming cuteness, they will still retaliate in self defense if you attack them though..

They would not harm us, right?: whenever a being with a consciousness first attacks you, they must save or suffer 1d6 morale damage from attacking such a cute and innocent looking being

big And strong: you have grown from All the stuff you have been eating, add +3 to constitution And strength, you can now intimidate people By your sheer size, people must make a save roll whenever you are first in their sight or be completely frozen in terror for 1d3 turns